On 7/17/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
This patch removes the glDrawPixels calls from IWineD3DSurface::UnlockRect and
creates a new function flush_to_framebuffer_drawpixels for it.

This is another patch to improve render target locking and support opengl'ed
ddraw better.

I have disabled the alpha fixups for the X bits, those shouldn't be needed any
more because X don't use alpha any more, but I don't know if opengl gets that
correctly. I have left the code in but commented it out with #if 0 until I
get my hands on Pirates! .


Stefan,

Pirates still needs the X8R8G8B8 alpha fixup for the intro movie.


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