Am Montag 23 Oktober 2006 19:13 schrieb Mark Hatsell:
> Just wondered if the mentioned Patch is also supposed to fix D3D in a
> window? I have tried applying the Patch but it doesn't seem to make any
> difference to D3D9 apps as far as I can tell. D3D seems to take up the
> entire top-level window and also the scene is rendered lower than it should
> be.
Yes and no. It is designed to fix d3d too in the end, but it won't do that 
until we moved wined3d to use wgl instead of glx.

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