Am Mittwoch 14 Februar 2007 10:16 schrieb Francois Gouget: > On Wed, 14 Feb 2007, Stefan Dösinger wrote: > [...] > > > Regarding the 75% idle, I think that is comparably ok. Native ut2004 > > shows the same behavior. So either the games are broken, or I have a way > > to overpowered gpu(geforce 7600) for my cpu(athlon 64 X2 dual core > > 3800+). > > You really need to compare that to what you get on Windows (but maybe > this is what you mean by 'native ut2004' having the same problem?). > Otherwise it could also mean that our some part of Wine is > taking way too much CPU compared to Windows. Maybe Direct3D or too much > ping pong between Wine and the Wine server, or something else. Yes, I thought about that. Though atm I am more interested about the reported agp usage, which behaves differently in linux apps.
Actually, wined3d usually takes only 5% cpu time in nice games, the rest is split up on the game and 3d driver(usually 60% driver, 35% game). I think that windows uses some marshalling to move the driver to another thread, which will help on dual core machines. I think its time to get a windows license for my other machine :-/
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