Am Mittwoch 25 April 2007 11:50 schrieb H. Verbeet: > On 25/04/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > Am Mittwoch 25 April 2007 00:20 schrieb H. Verbeet: > > > On 24/04/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > > > > > How do you intend for this to be used? In particular, how should this > > > work with eg. IDirect3DVertexDeclaration9::GetDeclaration or > > > IDirect3DDevice8::GetVertexShaderDeclaration? > > > > GetVertexShaderDeclaration does not work on fvfs, I did a quick check for > > that(Though it was too nasty for the tree). > > That makes sense for d3d8. > > > The d3d9 lib would have to > > convert the wined3d declaration back to a d3d9 declaration or leave it as > > it is now, where d3d9 converts the fvf to a d3d9 decl. > > I guess converting back would be the preferred way then. Yeah, my thought too.
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