"Vitaly Budovski" <[EMAIL PROTECTED]> wrote:

+struct tinn
+{
+    /* Pointer to an element in the list. */
+    const RGBQUAD *data;
+    /* Distance from the reference element. */
+    float distance;
+};

Vitaly, why do you keep resending the same patch which uses float
values internally? Again, float neither doesn't allow you to process
larger values, nor is acceptable for speed or adds more flexibility.

--
Dmitry.


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