On 06/11/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > It would probably be more proper to do stuff like this (destroying the constants lists as well) in baseshader.c
- Re: [14/14] WineD3D: Release the pixel shader function wh... H. Verbeet
- Re: [14/14] WineD3D: Release the pixel shader functi... Stefan Dösinger