It is the smae bug as 11340. The game executes binkplayer.exe and both processes become stuck. If you kill one of them, the other executes correctly (binkplayer.exe=plays a movie and stops, Patrician3.exe=begins the game) If you apply the patch that I have mentioned in the bug, the problem is solved.
> What bug # is this? Please note this is not bugzilla, you will be expected > to debug this problem yourself and provide technical information. > > Vitaliy > > > Luis C. Busquets Pérez wrote: >> There is a bug in the patch: >> >> c19af910ebafa9b1928b0f67bee68f6b0b237e8e is first bad commit >> commit c19af910ebafa9b1928b0f67bee68f6b0b237e8e >> Author: Alexandre Julliard <[EMAIL PROTECTED]> >> Date: Thu Jan 17 19:53:59 2008 +0100 >> >> winex11.drv: Don't create a win_data structure for the desktop >> window, except in the process that owns it. >> >> Handle desktop size changes by sending a message to the desktop >> owner. >> >> :040000 040000 b7c030353fe92121bb999481724a3689429b2e8a >> 80fd2c5f4ace2707abb01648bd61663a6c9d7626 M dlls >> >> >> It affects to Patrician3.exe. When initiating, it hangs and does not >> allow to play the movie. Actually, the programm changes the screen >> resolution and hangs. I understand that the problem is that it does not >> send the appropiate message for binkplayer.exe to play the movie. >> >> > >
