Stefan Dösinger wrote: > What happens if e.g. the current render target is an offscreen target and the > application tries to read back the front or back buffer? In this case you'll > read the offscreen target back. > > So I am not sure this patch is correct
I have no idea I just tried a bit around and got cod4 (http://bugs.winehq.org/show_bug.cgi?id=11584) working again with this patch. I didn't step deep into this problem. So if I could help with some logs or other things, please let me know. Properly, the real bug is somewhere else? Cheers Rico