Am Sonntag, 16. März 2008 14:44:37 schrieb [EMAIL PROTECTED]: > This fixes a crash in a game called "Autobahnverfolgungsjagd Total" > (not in AppDB). I think it would be better to set pal = NULL if there is no wined3d palette returned a few lines above the place you're changing.
> While tracing this bug I noticed that > IWineD3DBaseSurfaceImpl_GetPalette() does not call AddRef when > returning the palette. Is that intentional? This looks like it needs a fix
