Am Dienstag, 1. April 2008 15:06:37 schrieb H. Verbeet: > Personally, I don't think it makes sense to have stubbed d3d10x dlls > without at least a partial d3d10 implementation. Yes, I agree. It would make more sense to take the unfinished stub from Andras' D3D10 project last year, finish it and write tests. For starting a D3D10 implementation we need some tests regarding pixel formats, the shader bytecode format and how the new buffer resource model works exactly.
- SOC Direct3D - Implement missing D3D9_xx DLLs? Jeroen Janssen
- Re: SOC Direct3D - Implement missing D3D9_xx DLLs? H. Verbeet
- Re: SOC Direct3D - Implement missing D3D9_xx DLL... Stefan Dösinger
- Re: SOC Direct3D - Implement missing D3D9_xx... Jeroen Janssen
- Re: SOC Direct3D - Implement missing D3D... Stefan Dösinger
- Re: SOC Direct3D - Implement missing D3D9_xx DLL... Jeroen Janssen
- Re: SOC Direct3D - Implement missing D3D9_xx DLLs? tony . wasserka
