Hi. Sounds like a good idea. Unfortunately, it's too late to rework that patch as it seems to be in git by now. I suggest you send this improvement as a patch under your name.
Allan Tong wrote: > Perhaps the call to ActivateContext should be moved outside of the if > block since there are other gl calls in the function. Then you could > move the glDeleteRenderbuffers block before the gdi section and > combine the ENTER_GL/LEAVE_GL blocks into one. > > - Allan
