Am Montag, 12. Mai 2008 10:50:47 schrieb Alexander Dorofeyev:
> Vitaliy Margolen wrote:
> > I think Stefan said something about this not being correct. The blitting
> > is going into the render target not the current surface. In your case if
> > the surface is not the render target, then it's not being properly
> > selected.
> Was it about blitting in general or surface_blt_to_drawable?
My comment was about the read-from-drawable code, this is writing to the 
drawable. The patch is correct as far as I can see.

(The patch that I said was wrong was doing about the opposite in the 
drawable->texture copy path)



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