On Wed, Jun 11, 2008 at 5:59 PM, Zachary Goldberg <[EMAIL PROTECTED]> wrote: > Proposal: Revert the commit referenced in bug #11584 before this > Friday, so it can be tested in rc5. I think the weight of the > following is greater than breaking a test (making the test a todo for > now would be a good idea I think). Also, there's no reason to keep > the patch reverted post 1.0 as devs continue to make progress towards > a proper solution. > > First, the list of applications thought to be broken by the patch as > documented in bugzilla (more may exist): > > Call of Duty 4 (11584 itself) > Psychonauts (11630) > Fifa 2006 world > Supreme Commander > Oblivion (Maybe?) > > So why not wait for 1.0.1? Of the remaining 1.0 bugs this is the > biggest one known to have broken a large number of *popular* games. > In addition as soon as 1.0 is released the floodgates will open for > patches and wine may not be stable enough to release again for a few > weeks. This leaves all of the gamers who downloaded 1.0 [for these > games] out in the cold without a package which includes a fix and a > sour taste in their mouths. > > Steve D. has been making good progress towards finding a proper fix > for this bug; however by no means should we put pressure on him to > have this bug fixed by Friday. Thus I propose we revert the initial > commit for now, test it during rc5 to make sure things work again, and > then allow Steve to properly fix the bug post 1.0. > > -Zach > > >
+1 Stefan/Roderick, any idea how long a patch would take to write to either fix this properly or revert the broken parts of the patch and adjust the tests accordingly?
