> This is right. You need at least a correct .spec file to make a wine > dll. You still have to implement a wrapper for each function, as > Windows > usually uses the stdcall calling convention, whereas linux uses cdecl > by > default. There might be some way to automate writing the wrapper > functions. opengl32.dll has a perl script for that I think
- CUDA wrapper Seth Shelnutt
- Re: CUDA wrapper Seth Shelnutt
- Re: CUDA wrapper Michael Karcher
- RE: CUDA wrapper Stefan Dösinger
- Re: CUDA wrapper Seth Shelnutt
- RE: CUDA wrapper Stefan Dösinger
- Re: CUDA wrapper Seth Shelnutt
- RE: CUDA wrapper Stefan Dösinger
- RE: CUDA wrapper Stefan Dösinger
- CUDA wrapper Seth Shelnutt
- Re: CUDA wrapper Juan Lang
- Re: CUDA wrapper Seth Shelnutt
- Re: CUDA wrapper John Klehm
- CUDA wrapper Seth Shelnutt