Looks ok to me

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:wine-patches-
> [EMAIL PROTECTED] On Behalf Of Philip Nilsson
> Sent: Monday, July 14, 2008 11:20 AM
> To: [EMAIL PROTECTED]
> Subject: wined3d: Enable filtering for D3DFMT_A4R4G4B4.
> 
> This patch enables texture filtering for textures using the A4R4G4B4
> format, I can see no reason why it shouldn't be filtered (especially
> considering X4R4G4B4 has it).
> 
> Works for me, in any case.  Writing a test case may be hard.
> 
> Probably solves bug 13256 (I can't think of any other format that would
> be used instead).



Reply via email to