Looks ok to me > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:wine-patches- > [EMAIL PROTECTED] On Behalf Of Philip Nilsson > Sent: Monday, July 14, 2008 11:20 AM > To: [EMAIL PROTECTED] > Subject: wined3d: Enable filtering for D3DFMT_A4R4G4B4. > > This patch enables texture filtering for textures using the A4R4G4B4 > format, I can see no reason why it shouldn't be filtered (especially > considering X4R4G4B4 has it). > > Works for me, in any case. Writing a test case may be hard. > > Probably solves bug 13256 (I can't think of any other format that would > be used instead).
