Am Donnerstag, den 24.07.2008, 00:55 +0800 schrieb Huang, Zhangrong: > Hi, > I tried run World of Warcraft on Mac OS X with X11 and NVIDIA card, > got the following error messages: > > err:d3d_caps:IWineD3DImpl_FillGLCaps Invalid nVidia version string: > "1.5 NVIDIA-1.5.24" > err:d3d_caps:IWineD3DImpl_FillGLCaps Invalid nVidia version string: > "1.5 NVIDIA-1.5.24" > > This patch fixed this problem.
> + gl_string_cursor = gl_string; > + major = atoi(gl_string_cursor); > + while (*gl_string_cursor <= '9' && *gl_string_cursor >= '0') > { > + ++gl_string_cursor; > + } What is the advantage of that compared to major = strtol(gl_string, &gl_string_cursor,10); ? Or even replace the whole scanning code by if(sscanf(gl_string, "%d.%d", &major, &minor) != 2) ERR_(d3d_caps)(...) Regards, Michael Karcher