2008/7/29 Vitaliy Margolen <[EMAIL PROTECTED]>:
> H. Verbeet wrote:
>> This should prevent setting an incorrect draw buffer when an FBO is active.
>>
>
> This patch breaks Psychonauts and possibly other multi-threaded games with
> OffscreenRendering=FBO on Nvidia hardware.
>
I thought you said it was the part of the patch that moved the
ActivateContext in drawPrimitive up a couple of lines? Either way,
unless someone comes up with a better explanation, I'm going to
consider that a driver bug.


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