> Can we fix that? I think I would prefer it if
> primitiveDeclarationConvertToStridedData() handled all that, and just
> returned whether we can use the fast draw function, or have to use the
> slow one.
We never call primitiveDeclarationConverToStridedData() with 
drawPrimitiveStrided. We could of course add a function that checks the 
application provided strided data(ie, the very if statement we have here), but 
I don't think that gains us a lot




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