2009/3/23 Tobias Jakobi <[email protected]>: > + if (!use_ps(stateblock) || > (stateblock->wineD3DDevice->shader_backend != &glsl_shader_backend)) {
Checking which backend is used is pretty ugly.
2009/3/23 Tobias Jakobi <[email protected]>: > + if (!use_ps(stateblock) || > (stateblock->wineD3DDevice->shader_backend != &glsl_shader_backend)) {
Checking which backend is used is pretty ugly.