>I think this argument is circular...Wine has no shortage of bugs being >reported, we have plenty of new users reporting bugs, and new >developers contributing often. You're proposing adding an extra >severity rating that no developer will look at, and will only add to >confusion (users now have to decide *two* levels rather than one). It >won't add any benefit, other than possibly giving users a warm fuzzy >feeling that their bug is 'important' to them (which they can already >do with voting), but adds confusion, wasted time, and wasted effort.
Yes the voting! I had forgot about that! Actually that pretty much...lessens many of my previous arguments. Well, turns the into moot, really. I still think that the severity levels could be better with regards to UE though, but that seems less important now with the at least theorethical "me too"-power of voting. Again, sorry for taking your time. Too bad nobody mentioned the voting earlier. //Nicklas PS. I never proposed an extra severity flag, but to change it into something more intuitive for the user. I speculated that classification of bugs could be made anyway. DS.