As of Wine 1.1.23 wined3d made FBOs the default offscreen rendering method. If you are using a non-nvidia card (those in general have buggier drivers) that could explain all the failures. Setting OffscreenRenderingMethod to backbuffer restores the old behavior.
Roderick On Fri, Jun 5, 2009 at 10:04 PM, chris ahrendt<[email protected]> wrote: > > Something majorly changed and is wrong with the latest GIT tree. > Between the comits yesterday and today 90% of the tests get exceptions > or fail. > All of the d3d tests get a process exception and fail with a dialog box. > > > Ideas? > > Chris > > > > > > > > > >
