We don't use GL extensions when they aren't around. Perhaps there is a
small check which fails for FBOs. Backbuffer should work fine but a
lot more changes have been made in .23 and those are which cause the
zbuffer error.

Roderick

On Sat, Jun 6, 2009 at 4:58 PM, Milan Kostić<[email protected]> wrote:
> Deafulting to fbo is good, but it should be more good to leave also
> prior working support for backbuffer on older cards who not have
> EXT_framebuffer_object. Reverting to
> "OffscreenRenderingMode"="backbuffer" is not working as expected for
> me on r200 Mesa/DRI drivers, for example in Max Payne 2 which now
> can't be even starting with backbuffer, Rayman 2 and Dungen Siege 2
> also. In 1.1.22>= they worked.
>
>
>
>


Reply via email to