It's very easy. Only ordinary sampling is supported, because I have no application which I can use to test the others variants (only support the features you can actually test).
- Re: [4/7] [wined3d] add NP2 fixup code to shader_hw_sampl... Stefan Dösinger
- Re: [4/7] [wined3d] add NP2 fixup code to shader_hw_... Tobias Jakobi
