Am 09.07.2009 um 02:58 schrieb Michael Gruber:

This patch series implements parts of the XInput library. You can use
this to play games that support Xbox 360 Controllers. To be able to
use this you will need to have your Controller working on Linux via
the xpad kernel driver and the event interface. It will not work on
any OS other than Linux. It supports gamepads, should work with
guitars and wheels, but will not work with dance-mats.
<1-XInputGetState.patch>
Is it possible to implement XInput on top of DirectInput? DirectInput already has some internal abstraction layers for differnet joystick APIs, and has basic support for OSX joysticks. Does DInput have enough capabilities to access all the Xbox controller's features? My gut says no, otherwise MS wouldn't have created a new lib. I guess its worth checking though.



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