On 05/06/2010 02:24 AM, Edward Savage wrote:
> ...Plus, Phoronix refuses to release this binary their meant to have found 
> which I tend to think means they don't have it.  
>   

What are you on about?  The binaries were up on Valve's servers for
several days, and lots of us downloaded them.  They exist, they were
just in an unusable pre-alpha state (when run, they fail connecting to
the servers).  Someone on the Phoronix boards posted a binary patch that
would allow it to bring up a single broken dialog.

> A better solution which you'd hope they'd approach Codeweavers or the
> likes of Ubuntu about would be integrating Wine into a native Steam to
> run Win32 binaries of non-native games.
>   

I think you mean "slower" solution, that doesn't fix any of our problems
like in-game chat.  Native is always the better solution when you're
talking about something where performance is everything.

-J


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