I already sent such a patch. Julliard did not like the gazillions of conditions if.... then. I never found a way to avoid them. The offset can be computed thanks to the function D3DXGetDeclVertexSize
A+ David ________________________________ De : Henri Verbeet <[email protected]> À : [email protected] Envoyé le : Lun 23 août 2010, 12h 03min 16s Objet : Re: d3dx9: Implement D3DXDeclaratorFromFVF. On 20 August 2010 21:16, Misha Koshelev <[email protected]> wrote: > Thank you for your helpful feedback on my tests. > > This is based mostly on dlls/d3d9/vertexdeclaration.c with some > changes specific to D3DXDeclaratorFromFVF. > > Again, if there are any suggested changes please let me know. > As you already mentioned, this is pretty much another copy/paste implementation, including e.g. the useless macros and typedef.
