On 9/12/10 12:29 PM, Dan Kegel wrote:
James McKenzie wrote:
Dan Kegel<[email protected]>  wrote:
And as long as it's up and running, how about a look forward
at the 1.4 release plans?
Would be nice to know what has priority for this release.
I would love to see the DIB Engine be the 'deal maker'.
Ain't gonna happen.  Too hard, not enough manpower
going into it.
Then the second goal is not going to happen either :( Emmanual Malliard? and others have stated that the DIB engine is a pre-requisite for it.
A more realistic goal held over from 1.2 might be
DX10 support.  There are several people chugging away,
getting bits and pieces of that committed.
The 'missing' pieces of DX9/DX10 would be a great deal maker for 1.4
I proposed a few smaller goals for 1.4 at
    http://wiki.winehq.org/WineReleaseCriteria :

Bug 6971, the mouse problem affecting many FPS-style games,
  IIRC Alexandre says it would take him four weeks to clean
  up the XInput2 patches
This is under way by a few folks, right?
AcceptEx (bug 280) - needed for Warcraft III and a number of other
games (Mike Kaplinskiy's real close on this, so maybe it doesn't
even bear mentioning as a 1.4 goal)

I hope that Mike can solve this one.
Antialiasing/Multisampling (Roderick's got a patch that needs a few
weeks of cleanup)
Again, this should be done quickly as well.

Wine 1.4 should have something in it along the level of x64 code or a bunch of updates/fixes.

I like the third one, and it is quite possible that this will be the one to make Wine 1.4 a possibility. Many folks would love to use their favorite USB 'thingy', be it a dongle, iPod, etc. that does not look like a serial device or a drive device.

Anyway, I'm plugging away at Max's last DIB attempt in bug 421 to see if it breaks on the Mac Intel platform.

James McKenzie

- Dan






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