On Monday, May 23, 2011 12:51:37 PM Daniel Scharrer wrote: > return ((D3DVALUE [4][4])&_11)[r][c];
Something like this should work: return ((D3DVALUE(*)[4])&_11)[r][c];
On Monday, May 23, 2011 12:51:37 PM Daniel Scharrer wrote: > return ((D3DVALUE [4][4])&_11)[r][c];
Something like this should work: return ((D3DVALUE(*)[4])&_11)[r][c];