On Tuesday 24 May 2011 22:57:34 Henri Verbeet wrote: > I'm not sure that's really worth it. If the GL lock is really such a > concern, you should probably change the calls in context.c to already > be under the GL lock anyway. You can easily change > context_apply_draw_buffers() for example to require locking by the > caller. I planned to do this on top of this patch, but it turned out to be way easier than expected. Please ignore this patch for now. The others should still apply though.
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