On 6 June 2011 10:18, Stefan Dösinger <[email protected]> wrote: >> We may need it for D3DUSAGE_DONOTCLIP vertex buffers, so I kept the >> extension for the moment. > OK. Do you have a test for this or plan to write one? Otherwise I can do that > the next time I boot Windows. > I was going to wait for an actual application to use it, but if you can write a test that's fine.
- Re: [PATCH 1/5] wined3d: Don't clamp vertex depth values. Stefan Dösinger
- Re: [PATCH 1/5] wined3d: Don't clamp vertex depth va... Henri Verbeet
- Re: [PATCH 1/5] wined3d: Don't clamp vertex dept... Stefan Dösinger
- Re: [PATCH 1/5] wined3d: Don't clamp vertex ... Henri Verbeet
