You should probably call D3DXGetImageInfoFromFileInMemory for the real work.
On Sun, Jun 12, 2011 at 10:32 PM, Charles Welton <[email protected]> wrote: > The code works except it doesn't try to detect the bitmap format. > Kindly ask for review and how to properly implement this. Should > GetDIBits be used? > > -- > Charles Welton > > > >
