You should probably call D3DXGetImageInfoFromFileInMemory for the real work.

On Sun, Jun 12, 2011 at 10:32 PM, Charles Welton <[email protected]> wrote:
> The code works except it doesn't try to detect the bitmap format.
> Kindly ask for review and how to properly implement this. Should
> GetDIBits be used?
>
> --
> Charles Welton
>
>
>
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