On 23 August 2011 00:38, Stefan Dösinger <[email protected]> wrote: >> How is WINED3DFMT_D24_UNORM different from WINED3DFMT_X8D24_UNORM? > It has a different application-visible ddraw format. I'm not sure that really justifies adding duplicate formats in wined3d. Also, calling this D24_UNORM violates wined3d format naming conventions. D24_UNORM would be a 3 byte format without padding.
- Re: [5/5] ddraw: Emulate a 24 bit depth format without st... Marvin
- Re: [5/5] ddraw: Emulate a 24 bit depth format witho... Henri Verbeet
- Re: [5/5] ddraw: Emulate a 24 bit depth format w... Stefan Dösinger
- Re: [5/5] ddraw: Emulate a 24 bit depth form... Henri Verbeet
- Re: [5/5] ddraw: Emulate a 24 bit depth ... Stefan Dösinger
- Re: [5/5] ddraw: Emulate a 24 bit d... Henri Verbeet
