Piotr Caban <[email protected]> writes: > +static void set_wow64_environment(WCHAR **env) > +{ > + static const WCHAR archW[] = > {'P','R','O','C','E','S','S','O','R','_','A','R','C','H','I','T','E','C','T','U','R','E',0}; > + static const WCHAR arch6432W[] = > {'P','R','O','C','E','S','S','O','R','_','A','R','C','H','I','T','E','W','6','4','3','2',0};
This stuff needs to be done depending on the 32/64 architecture of the child process, so it probably shouldn't be done here. The variables will be reset on every process startup anyway. -- Alexandre Julliard [email protected]
