Piotr Caban <[email protected]> writes:

> +static void set_wow64_environment(WCHAR **env)
> +{
> +    static const WCHAR archW[]    = 
> {'P','R','O','C','E','S','S','O','R','_','A','R','C','H','I','T','E','C','T','U','R','E',0};
> +    static const WCHAR arch6432W[] = 
> {'P','R','O','C','E','S','S','O','R','_','A','R','C','H','I','T','E','W','6','4','3','2',0};

This stuff needs to be done depending on the 32/64 architecture of the
child process, so it probably shouldn't be done here. The variables
will be reset on every process startup anyway.

-- 
Alexandre Julliard
[email protected]


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