On 2012-01-11 14:31, Alexandre Julliard wrote: > Henri Verbeet <[email protected]> writes: > >> --- >> dlls/d3d9/buffer.c | 4 ++-- >> dlls/d3d9/cubetexture.c | 2 +- >> dlls/d3d9/surface.c | 2 +- >> dlls/d3d9/texture.c | 2 +- >> dlls/d3d9/volume.c | 2 +- >> dlls/d3d9/volumetexture.c | 2 +- >> 6 files changed, 7 insertions(+), 7 deletions(-) > > This is causing test failures: > > ../../../tools/runtest -q -P wine -M d3dx9_36.dll -T ../../.. -p > d3dx9_36_test.exe.so mesh.c && touch mesh.ok > mesh.c:331: Test succeeded inside todo block: Test createmesh1, result 0, > expected 0 > mesh.c:331: Test succeeded inside todo block: Test createmesh2, result 0, > expected 0 > mesh.c:331: Test succeeded inside todo block: Test createmeshfvf, result 0, > expected 0 > mesh.c:2497: Tests skipped: D3DXCreateBox failed > mesh.c:331: Test succeeded inside todo block: Test sphere (0, 2, 2), result > 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test sphere (1, 2, 2), result > 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test sphere (1, 3, 2), result > 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test sphere (1, 4, 4), result > 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test sphere (1, 3, 4), result > 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test sphere (5, 6, 7), result > 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test sphere (10, 11, 12), > result 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test cylinder (0, 0, 0, 2, 1), > result 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test cylinder (1, 1, 1, 2, 1), > result 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test cylinder (1, 1, 2, 3, 4), > result 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test cylinder (3, 2, 4, 3, 4), > result 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test cylinder (2, 3, 4, 3, 4), > result 0, expected 0 > mesh.c:331: Test succeeded inside todo block: Test cylinder (3, 4, 5, 11, > 20), result 0, expected 0 > mesh.c:3679: Test succeeded inside todo block: Test text ('wine', > 340282346638528859811704183484516925440.000000, 0.400000), result 0, expected > 0 > mesh.c:3679: Test succeeded inside todo block: Test text ('wine', 0.001000, > 0.000000), result 0, expected 0 > mesh.c:3679: Test succeeded inside todo block: Test text ('wine', 0.001000, > 0.000000), result 0, expected 0 > mesh.c:3679: Test succeeded inside todo block: Test text ('wine', 0.001000, > 340282346638528859811704183484516925440.000000), result 0, expected 0 > mesh.c:3679: Test succeeded inside todo block: Test text ('wine', 0.000000, > 1.000000), result 0, expected 0 > make: *** [mesh.ok] Error 21 > Yeah, I don't usually run the d3dx9 tests, I should probably add them. Please use the attached patch instead.
0003-d3d9-Don-t-expose-wined3d-internal-flags-to-the-appl.patch
Description: application/text
