Hi,
I'm looking at bug #9672 again in the The Sims.
The app crashes early on during initialisation in DirectDraw. The problem 
occurs after CreateSurface returns an error, since it would appear that the 
DDSURFACEDESC passed into the call is foobar.
This would lead me to conclude that something on the lead up to that call is 
precipitating that rogue call.

I have a legal Windows XP and I wish to trace the calls leading up to this 
point with real Windows/DirectX to compare with what is happening to Wine so 
that I can assess what is upsetting the application, since I can't see anything 
in the Wine trace prior to that that looks suspicious.


Does anyone have any experience with tracing apps in real Windows in the 
context of Wine development? 

Should I use a profiler or is there a simpler method?

Cheers,
Ralph


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