On Tuesday, March 27, 2012 8:35:49 PM Henri Verbeet wrote:
> -  int pixelattrib = ~0;
> +  int pixelattrib = GLX_DONT_CARE;

I want to say there's a reason we used ~0 instead of GLX_DONT_CARE, but it's 
been too long that I can't remember. I think it was because GLX_DONT_CARE 
didn't include all possibilities that ~0 would, like what WGL wanted.


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