On 13 August 2012 20:20, Matteo Bruni <[email protected]> wrote: > + * Pixel formats with more than 4 bpp do not have correct masks, because the > + * high masks do not fit into the 32 bit values needed for ddraw. The masks > + * are only used for ddraw mostly, and to figure out if the format has an > alpha > + * component (the POSTPIXELSHADER_BLENDING test also uses those masks to know > + * if there is more than 1 alpha bit and a red component), so that doesn't > + * matter. The 64 and 128 bit formats are not supported by ddraw anyway. > */ We'll probably want these as offset + mask, or perhaps offset + size.
