On 19.10.2012 13:15, Nozomi Kodama wrote:
This patch adds tests for the patch sent by Rico for D3DXSHRotateZ.

Moreover, I changed const in CONST in the declaration of the function in
order to uniformize with the file.

> +    const FLOAT angle[] = ...
I'd prefer "const" because it is used a little bit more often than CONST, but it is only a matter of taste.
git grep "[ (,]const " | wc -l
~61k
git grep "[ (,]CONST " | wc -l
~1.2k


+                    if ( i >= square || ( (order >= D3DXSH_MAXORDER) && ( i >= 
D3DXSH_MAXORDER * D3DXSH_MAXORDER ) ) )
+                        if (l > 0)
I'd write it "if (i >= square || ((... for consistency.

+                    ok(relative_error(expected, out_temp[i]) < admitted_error, 
"angle %f, order %u index %u, Expected %f, received %f\n", angle[j], order, i, 
expected, out_temp[i]);
Expected -> expected? (2 times)

> +                        expected = table[36 * (l + 3 * j ) + i];
The spacing looks a bit ugly.

Cheers
Rico


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