Hello, Michael! It is pleasure to see that some one is wondering: hm, 
interesting, what a problem really is? 
It's make me not so hopeless, thanks for Your comments/remark and questions!!

> I've got a few questions/comments to add...
> 
> #1 Are you sending UDP or TCP packets?

        Neither UDP nor TCP, it is a custom frame data format..

> 
> #2 You do realize that you have a queue which receives packets from the OS 
> and that Winpcap pulls from the queue, right?  I don't know about your 
> generating device but it probably has the same thing on the outgoing side.
> 
> #3 Your 2us time is probably due to the fact that an interrupt was 
> immediately available to pull from the input queue as at least one packet was 
> queued up while you were busy task swapping.

        I can't really say, but i guess You are right.. I'm not an expert, my 
device and ethernet connection, it's just a hobby project, so.. :/

> 
> #4 You don't say what your packet size is (or I may have missed/forgotten by 
> now). 10,000 packets might fit inside the queue/processing space completely 
> whereas 100,000 obviously does not.  The behavior you'll see if you look at 
> the queue usage while running is that the queue gradually fills up if you're 
> not processing fast enough.  Eventually you end up having to drop packets 
> when the queue is full.
> 

        Well, i've tried packets with size of 100-1400 in step of 50/100 bytes, 
e.g. 100, 150 .. and others till 1400. And always the same result with abnormal 
delay :(
The problem in my case not in the packets drops, but in the some huge 'delays' 
with packets capture using the Wireshark(and winpcap examples). Under word of 
'delay' i mean that difference
between timestamps of the neighborhood packets has a huge spread, some times 
reaches a several milliseconds :(

> #5 I'd put the transmit time in the packet along with the packet# and then 
> compare those on the receiving side for inter-packet time delay.  You'll 
> still see dropouts and such but your time will be constant with the 
> transmitter and not the receiver and will ignore the queue/interrup delays.  
> I guess it depends on exactly what it is your trying to measure.
> 
> #6 If your netstats show the correct # of packets but your app does not then 
> you are not pulling from the queue fast enough.  The IP queue got everything 
> but had to toss stuff when it was full.
> 
> #7 What are your queue sizes?  See 
> http://www.psc.edu/networking/projects/tcptune/
> 

        Hm.. Thanks for the interesting article i will study it carefully may 
be some remarks would be useful.

> Michael D. Black
> Senior Scientist
> Advanced Analytics Directorate
> Northrop Grumman Information Systems
> 

        Many thanks Michael. Bye.
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