Gianluca,
You mention that you can get WinPCAP to handle millions of packets a second. I'd be very interested to understand the basic idea on how you got WinPCAP to do this. I have developed an application that currently handles 100,000 packets per second; now I need to scale it up to handle around a 1,000,000 packets per second or more. The packet size can range from 64bytes to 1514bytes; but typically around 100bytes. I too have been thinking about using multiple kernel buffers and multiple threads each with a specific filter set. Is this the ideal way to get the best performance from WinPCAP? If not what philosophy would you suggest? . Thanks in advance Neil Powell
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