Hi,

Yes. I built a debug version of GetAdapterNames and include it in my
WinPcap-based application. So, I always have the debug information instead
of coping "a debug packet.dll to ordinal packet.dll". Do you have a cure for
my case?

Yours sincerely,
Alex Bash


----- Original Message -----
From: "Dave Richards" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 07, 2002 1:15 AM
Subject: Re: [WinPcap-users] PacketGetAdapterNames fills first 4 bytes to
zero


> Have you tried building a debug Packet.dll and stepping through
> PacketGetAdapterNames?  It looks like the strings mined from the registry
> are OK, so your problem should be in PacketGetAdapterNames.
>
> Dave Richards
> [EMAIL PROTECTED]
>
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, November 06, 2002 11:48 AM
> Subject: [WinPcap-users] PacketGetAdapterNames fills first 4 bytes to zero
> .
> .
> .
> > PacketGetAdapterNames returns nothing... :( I see a buffer after a call
of
> > PacketAdapterNames. It seems that it contains true data about adapters
> > installed but the first 4 bytes are zero. As result, WinPcap can't
detect
> > adapters.  Here is the dump of buffer filled by PacketGetAdapterNames
> (first
> > 20 bytes):
> >
> > 00 00 00 00 65 00 76 00 69 00 63 00 65 00 5c 00 4e 00 50 00
>
>
>
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