I've been having a lot of questions regarding that, some issues I still
don't understand. But how exactly do you measure packet loss? When you send
data, do you get some sort of reply on each packet?

Daniel
----- Original Message ----- 
From: "sfanous" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, July 28, 2003 8:40 AM
Subject: [WinPcap-users] Dropped Packets


> Hello,
> I'm building an application that needs to capture all packets travelling
on a
> NETWORK. Testing my application on a network with a packet rate of 10Mb/s,
> everything was working fine, and the number of packets captured by
Ethereal
> was equal to the number of packets the application reported to have
captured.
> However moving on to a network with a packet rate of 20Mb/s, and the rate
of
> packet loss was almost instantaneous. I tried increasing the size of the
> kernel buffer but to no avail. Is winpcap designed to capture that many
> packets on such a fast network? My application is divided into 2 threads,
the
> first takes every captured packet and enqueues it into a queue, so that
the
> other thread does the requried processing on the captured packets.
> Any help would be appreciated
> Thanks Alot
> Sherif
>
>
>
>
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