"Bob O'Hara" <[EMAIL PROTECTED]> wrote:
|The reason that PSP clients "grind to a halt" with long Beacon intervals
|can be sussed out with a bit of effort.
[performance analysis deleted]
When I say ``halt'' I'm not talking about slow. I'm talking about dead. No
data flows. Tcp connections eventually just start to time out. (Even with a
beacon interval of a few seconds the PSP poll interval is not of the same order
of magnitude as any reasonable tcp's total timeout, so that isn't the answer.)
Something else is going on. Note that I've seen odd behavior from PSP clients
even with ``normal'' beacon intervals. Traces from the LAN side strongly
suggest that the client is missing packets which it has no reason to miss.
Hopefully that sniffer I ordered will shed some light on this as well...
Dan Lanciani
ddl@danlan.*com
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