Hi , can i use malloc to allocate memory in ethereal code ?
What i want to do is to allocate memory and then fill in the contents and then add it to the display tree.
If I use malloc, will not it cause problems like platform dependence and memory leaks?
I used ep_alloc( ) but i'm getting error " undefined reference to ep_alloc".
Also, can i use malloc for any general purpose data manipulation....?, say like allocating a structure sized memory using malloc and then copying n bytes of the tvbuff in to the allocated memory and then manipulate the data.
 
I'm talking about platform dependece because on some platforms like malloc is implemented as a system call, and on some platforms like Vxworks it is implemented as a function.
Regards,
Prashanth
 
 


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