Sorry for the noise!

A further examination showed that this isn't caused by the dependencies 
in the makefiles, but a problem how MS Visual Studio 2005EE handles the 
build of projects.

It seems to rebuild all projects in the solution, regardless of any 
(well, not existing) dependencies?!?

I don't fully understand this, especially as I think VC6 doesn't work 
this way. Maybe this is caused by the "Makefile projects" I've used in 
the 2005 solutions. Any ideas?

Ulf Lamping schrieb:
> Hi!
>
> As there seems to be a tendency to add dependencies to the Win32 build 
> process to get each and everything build automatically, the normal build 
> is getting slower and slower.
>
>
> Currently I'm building the debug-gtk2 target, which I've once added to 
> only build the GTK2 version of Wireshark and copy over the corresponding 
> files to wireshark-gtk2 - for debugging Wireshark.
>
>
> When I'm currently doing nmake -f Makefile debug-gtk2, I'm getting the 
> hell of things done that I very certainly don't need for normal debugging:
>
> - UPX packaging
> - lib download
> - WSDG generation
> - ...
>
> ... and in addition to this, some steps of the above are *repeatedly* done!
>
>
> This gives me a pretty, pretty bad "code to build ratio" (10s coding, 
> 10min building) :-(((
>
> Is there really a need to build all that? We should be really careful 
> adding dependencies like hell, making the normal developing as slow as 
> it currently is.
>
>
> Regards, ULFL
>
> P.S: As a consequence, I tend to stop develop pcapng for now, as this is 
> currently a big waste of time ...
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>   

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