Hello,
I'm trying to create a dissector plug-in for my protocol and would like to know how I can handle the following situation: I have a protocol that has very little if not any state information in each message that I send or receive as a client. There is also encryption going on from one direction (e.g. server -> client). I have trouble when I'm keep state in a conversation since the encryption algorithm relies on the previous packet that was sent. So anytime I click on a packet from the UI and it fires my dissector, my packets get re-decrypted. I'd like to traverse backwards and not have to worry about such issues. I would also like to know how I can get TCP sequence numbers for a given packet. Thanks, ------------------ Saad Nader
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