Thanks Martin, I've been looking at that page among others.  They have been
some help in getting my Lua program to process the current packet.

But I still haven't seen anything that helps me add to the display tree of a
different packet from the one I'm processing at the moment.

I think I should look more closely at the fragment reassembly C code, and
see what it does there.


On Tue, Sep 15, 2009 at 3:55 AM, Martin Visser <martinvisse...@gmail.com>wrote:

> Beth,
>
> I actually was writing something similar a while back (for HTTP traffic)
> but never quite got it finished. ( I was trying to figure out the best way
> to store the info for each I need for each packet so that I could do the
> association to calc the response times).
>
> Anyway to display and add items to a tree have a look at the chained
> dissector code in http://wiki.wireshark.org/Lua/Dissectors. This mostly
> seems to work.
>
> (You have given me some incentive to start looking again at lua, I'd
> certainly like to see any code that you have that you have got working)
>
> Regards, Martin
>
> martinvisse...@gmail.com
>
>
> On Tue, Sep 15, 2009 at 5:50 AM, Beth <beth.trid...@gmail.com> wrote:
>
>> In my Lua program, I am analyzing how long it takes certain packets to be
>> acked.  I can calculate the information once I get the ack packet, but what
>> I would really like to do is to add the "time to ack" (or "never acked")
>> data to the tree for the original packet.  I know this can be done in C,
>> since the Wireshark fragment reassembly does it very nicely, but can it also
>> be done from Lua?
>>
>>
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