I wanted to try and modify the elements of a bitmask for the purpose of 
dynamically changing the elements for a custom dissector.  I used 
proto_tree_add_bitmask to kick off the process of building the proto_item (ti 
in my case).  I found that I could access ti->first_child and manipulate the 
contents via proto_item_set_text.  However, when I tried to access 
it->first_child->next I get segmentation faults, even if I check to see if it 
is NULL.  I did some experimentation around ->next for proto_item and got 
consistent segmentation faults.  Not the behaviour I was expecting, is this a 
bug or do I misunderstand the purpose of next in this context?

Regards,

Bryce

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