On Jun 4, 2018, at 10:51 AM, Gerald Combs <[email protected]> wrote:

> On 6/1/18 2:37 PM, Guy Harris wrote:
> 
>> However, the problem with Ubuntu may be that the compiler in the version of 
>> Ubuntu running on the buildbot may be old enough that it doesn't *default* 
>> to C++11, so we may have to explicitly *ask* for C++11 in the CMake files.
> 
> The main and fuzz test builders run Ubuntu 16.04 and have the stock gcc 
> (5.4.0) installed. The fuzz builder additionally has clang 5.0.2 installed 
> from the LLVM apt repository.

So those should *support* C++11, but GCC 5.5 - and presumably earlier 5.x 
versions - doesn't appear to *default* to C++11; the GCC 5.5 manual section on 
C++ language standards supported, at

        
https://gcc.gnu.org/onlinedocs/gcc-5.5.0/gcc/Standards.html#C_002b_002b-Language

says

        The default, if no C++ language dialect options are given, is 
-std=gnu++98.

i.e. C++98 with GNU extensions, so we'd have to explicitly ask for C++11 by 
doing -std=gnu++11 (as we want the GCC extensions, as far as I know - we, or 
Qt, may even expect them to be there if we're compiling with GCC).

> I'm planning on upgrading the main Ubuntu builder to 18.04 this week, which 
> will give us gcc 7.3.0.

That defaults to C++14:

        
https://gcc.gnu.org/onlinedocs/gcc-7.3.0/gcc/Standards.html#C_002b_002b-Language

says

        The default, if no C++ language dialect options are given, is 
-std=gnu++14.

> The macOS builder has clang 3.1 installed, so we'd have to upgrade it before 
> mandating C++11 or 14.

If

        https://en.wikipedia.org/wiki/Xcode#Toolchain_versions

is to be believed, Xcode prior to 4.4 has Clang 3.1 or earlier, none of which 
are claimed by the Clang Web site to support C++11, and Xcode 4.4 has Clang 
4.0, which is claimed by the Clang Web site to support C++14.

        https://en.wikipedia.org/wiki/Xcode#4.x_series

claims that it "runs on both Mac OS X Lion (10.7) and OS X Mountain Lion 
(10.8)", so the buildbot OS wouldn't have to be updated.  However, 

        https://en.wikipedia.org/wiki/Xcode#Xcode_3.0_-_Xcode_4.x

claims that 4.4 doesn't have the Snow Leopard SDK, so if we're going to 
continue to support Snow Leopard, we'd probably have to use the Lion SDK but 
set the minimum deployment version to Snow Leopard.
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