Hi markus,
Yes, the destruction of Container0 will destroy all children in it
Cheers!
Dushan
[email protected] wrote:
> Hello,
>
> I am using witty and I have got a simple question.
> I am using WContainerWidget class. Some of my objects contain more
> WContainerWidget objects in it. So there is a tree-like arrangement of
> WWidget 's and WObject 's. Some of the content of the container widget
> is stored via pointers in my class, some are created localy in methods
> (added to container via addWidget() method). So I am not able to
> 're-get' these localy created pointers/objects since i am out of scope.
> My question: Do I have to arrange the destroying of all the content, or
> does it the WContainerWidget::clear() function (~WContainerWidget()
> doesnt?)?
> Does this function parses all "sub" container widgets and its childs and
> delete them - or do I have to store all pointers and delete them on
> timeout manually?
>
> An arrangement could be:
> Container 0
> WTable 0.1
> WLineEdit 0.1
> SubContainer 1
> SubContainer 1.1
> WTable 1.1
> SubContainer 1.2
> WPushButton 1.2.1
> WPushButton 1.2.2
> WPushButton
> SubContainer 2
> SubContainer 2.1
> WTable 2.1
> WTable 2.2
> SubContainer 3
> SubContainer 4
> ... and so on
>
> would Container0.clear() delete all subcontainers including their
> subcontainers (...) and childs ect...?
> If not, how do I have to solve it?
>
> Best regards from Germany
>
> Markus
>
>
>
>
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